Haberler ve Güncellemeler

Haber ve Güncelleme Takibi (doğrulanmış referanslar)

Sailor Piece'te neler değiştiğine dair el ile derlenen bir özet: kodlar, sistemler, boss rotaları ve ilerleme meta'sı. Tarihe göre sıralanır ve referans sayfalara linklenir.

Girdiler nasıl hazırlanır

  1. Doğrulanmış referans sayfalarla başlarız (patch notes, güncelleme zaman çizelgesi ve changelog).
  2. Değişenleri herkesin anlayacağı sade dille özetleriz (oyuncuların gerçekten önemsediği kısım).
  3. Doğru build, sistem ve tier list'e atlayabilmen için "Related" etiketleri ekleriz.

Sık karşılaşacağın konular

KodlarSistemlerHaki ve RerollsRaceler ve Tier DeğişimleriBoss rotalarıRunes ve Zindanlar

Showing 9 of 9 entries.

Son doğrulanmış güncellemeler

Tarihe göre sıralanır. Her giriş kısa bir özet içerir ve en az bir referans linki taşır.

2026-03-20

2x Luck Event (coverage + what to expect)

A short-term drop boost that affects many item-related activities. Use this window to farm accessories, titles, and dungeon-related drops, then re-plan your next reroll decisions once the event ends.

Kaynak: Patch Notes (reference)İlgili: items, dungeons, codes
2026-03-16

Alter Update (systems + new routing pressure)

A large gameplay update that introduces new melee/sword content, expands progression layers, and ships follow-up hotfixes. Expect code waves tied to the release and meta shifts in mid-to-late routing.

Kaynak: Patch Notes (reference)İlgili: systems, codes, clans, melee
2026-03-10

Huge Update (endgame expansion snapshot)

A major content drop: new islands, multiple top-tier sword/race additions, a higher level cap, and an enchantment workflow overhaul. This is the kind of patch that changes what players chase next week.

Kaynak: Changelog (reference)İlgili: tier-lists, races, systems, codes
2026-03-01

3 Specs Update (melee specialization layer)

New melee specialization options paired with a dedicated unlock code. After this patch, players typically adjust their loadouts around spec passives and re-evaluate progression timing.

Kaynak: Updates timeline (reference)İlgili: systems, codes, melee
2026-02-24

King & Monarch Update (late-route focus)

An endgame-oriented update that expands late dungeon priorities and adds new combat options. If your routing feels ‘stale’, this is the patch family that usually explains why.

Kaynak: Updates timeline (reference)İlgili: tier-lists, systems, clans
2026-02-18

Fate Update (new melee + summonable boss)

Introduces new melee content and a boss encounter tied to the Fate arc. Players often update their farming targets after this, because boss tables and upgrade priorities tend to move together.

Kaynak: Updates timeline (reference)İlgili: bosses, items, systems
2026-02-14

Valentine & Tensura Update (progression bridge)

Opens a new set of progression paths with additional islands, quests, and progression materials. This is the point where many players rework their mid-game farming plan.

Kaynak: Updates timeline (reference)İlgili: islands, bosses, systems
2026-02-09

Bleach Update (Haki story + progression updates)

A patch that connects Haki progression more tightly to long-term routing. New weapons and expanded progression content often change what players prioritize before they commit to endgame farming.

Kaynak: Updates timeline (reference)İlgili: haki, systems, swords
2026-01-30

Eminence & Dungeons Update (runes and dungeon loop)

Creates the dungeon + rune grinding flow that players still rely on. If your build planning depends on rune power and farming efficiency, this is one of the core patch roots.

Kaynak: Updates timeline (reference)İlgili: runes, dungeons, systems